UX1: Thinking like a product designer

Lesson 4 of 5 · reading 15–25 minutes; practice and project time is on the module page

Evidence, assumptions and how sure you are

🎯You'll be able to

Sort design beliefs into facts, evidence-backed beliefs and assumptions, and choose which assumptions to test first.

🏠The everyday picture

A shopkeeper who "knows" customers want a new brand can be right or can be stuck with boxes of unsold stock. A small trial order first costs little and settles the question.

📘What it really is

📝A worked example

Input: four beliefs the SehatSlot team holds.

Belief Kind Important? Uncertain? Next step
Most people book on a phone Evidence: survey, 79% of 120 Yes Low Design phone-first
People can't tell which slot is chosen Evidence: 4 of 5 sessions Yes Low for "it happens"; unknown how often Fix, then re-test
Older patients prefer to call Assumption Yes High Ask in the next round; check call logs
Patients want a dark theme Assumption Low High Wait

Expected output: the "older patients prefer to call" assumption goes into the next study plan, because it's important and uncertain.

🌍Where it's used

📝Case scenario

A tutoring app assumed parents would pay monthly. Interviews with 12 parents showed most preferred a term fee they could plan for. The team tested both options on the pricing page with a small group before changing the app.

🖱️Try it

List five beliefs you hold about how people book doctors. Mark each as fact, evidence or assumption, and as important or not. Success: at least two important assumptions, each written as a testable statement.

⚠️Common mistakes

🛠️For your project

Project 1's test 6 checks that you count task results exactly as the notes show; reporting "x/5" keeps the sample size visible.

✅Quick check

Which is stronger evidence about behaviour: what people say or what they do?

Show the answer

What they do.

How should you report a problem seen by 3 of 5 participants?

Show the answer

As "3 of 5 participants", not as a percentage of all users.

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