UX1: Thinking like a product designer

Lesson 3 of 5 · reading 15–25 minutes; practice and project time is on the module page

Usability: what makes a design easy to use

🎯You'll be able to

Judge a screen against five usability qualities and a set of well-known heuristics, and explain each problem in plain words.

🏠The everyday picture

A good door tells you whether to push or pull without a sign. If a door needs a "PULL" label, its design is fighting its user. Screens work the same way: good ones show what can be done and what just happened.

📘What it really is

📝A worked example

Input: the starter's details form (prototype/details.html).

Steps:

  1. Leave the phone number empty and press Submit.
  2. Compare what happens with the heuristics.

Expected output:

Problem Heuristic Why it matters
Only a red border appears; no message Error recovery People who can't see red, or don't notice it, don't know what to fix
The field names are placeholders that vanish while typing Recognition rather than recall People forget which box is which
The button says "Submit" Match with the real world "Book appointment" says what will happen

The red used (#e63946) on the page background reaches only 3.89 to 1 contrast, so even the border is hard for some people to see.

🌍Where it's used

📝Case scenario

An e-commerce checkout asked shoppers to retype their delivery address on the payment page. A heuristic review flagged "recognition rather than recall" and the guideline that people shouldn't have to enter the same information twice. After the address was carried over, fewer people abandoned the payment step.

🖱️Try it

Review the starter's search page against the four heuristics above. Find at least one problem per heuristic. Success: each problem names the heuristic and says who is affected.

⚠️Common mistakes

🛠️For your project

Project 1's findings use the same habit: what happened, who was affected and why it matters, with evidence.

✅Quick check

Name the five usability qualities.

Show the answer

Learnability, efficiency, memorability, errors and satisfaction.

What can a heuristic review not tell you?

Show the answer

How real people behave: it finds what the reviewer expects, so it complements user testing.

← PreviousProblems before solutions
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