UX1: Thinking like a product designer

Lesson 1 of 5 · reading 15–25 minutes; practice and project time is on the module page

What UX and UI really are

🎯You'll be able to

Explain the difference between user experience (UX) and user interface (UI) design, and name what a product designer is responsible for.

🏠The everyday picture

Two railway stations can have the same trains. In one, signs tell you the platform as you walk in, the stairs are where you expect and the announcements are clear. In the other, you ask three people and still nearly miss the train. The trains are the product; the station is the experience.

📘What it really is

📝A worked example

Input: the SehatSlot starter journey in the kit.

Steps:

  1. Run npm run serve and open http://localhost:8080/prototype/ in a window about 375 pixels wide.
  2. Book any appointment and note each moment you hesitate.
  3. Sort your notes into UX (order, words, structure) and UI (look and behaviour).

Expected output, for example:

Note UX or UI
The heading says "Book OPD"; many patients won't know the term UX (content)
The chosen time is only a slightly different grey UI (visual state)
Nothing explains what happens after booking UX (journey)
"Choose a time" links are small and grey UI (size and colour)

🌍Where it's used

📝Case scenario

A pharmacy chain redesigned its app with new colours and illustrations, and complaints went up. Watching five customers showed why: the "Repeat my last order" button had moved into a menu. The team put it back on the home screen. The new look stayed; the journey was fixed.

🖱️Try it

Pick an app you use every week. Write three things about its UX and three about its UI. Success: each UX item is about order, words or structure, and each UI item is about appearance or behaviour.

⚠️Common mistakes

🛠️For your project

Project 2 asks you to fix the starter journey. Your notes from this lesson's worked example are a first list of what to change.

✅Quick check

What is the difference between UX and UI?

Show the answer

UX is the whole experience of getting a task done; UI is the part people see and touch.

How is good design judged?

Show the answer

By outcomes: whether people complete their task, how quickly, with how many mistakes, and how confident they are.

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